Learn how to globally deploy and scale to 1M players in less than 10 minutes. Register to download this report. Game Servers takes the pain out of managing your global game server infrastructure, so you can focus on creating great games faster, without increasing complexity or compromising on performance. Game Servers fully manages Agones , an open source game server management project that runs on Kubernetes. Automatically scale your fleet for daily peaks, game events, or content drops, and easily manage multiple versions of your game server code. Automate fleets of game servers across multiple Agones clusters, schedule scaling events, and monitor the health of your fleets using familiar tools like Terraform. Benefit from the flexibility of open source and avoid vendor lock in. Opt out of management at any time to manually manage game server fleets.
Setting Up Your Server
Set up a dedicated gaming server for the most popular games
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Why run the server on your LAN instead of remote hosting (rental server)?
The Game dedicated server range emphasises performance for both video game designers and companies who host streaming platforms. Based on a third-generation AMD Ryzen platform, our servers are designed to offer users a lag-free gaming experience. Gamers can play their favourite online games without any limits in terms of performance and stability. Our anti-DDoS protection system is optimised to adapt to the very latest video games. They are specially designed to manage parallel tasks, image and video processing, and online multi-player game hosting. The Anti-DDoS Game solution, included with all of our Game dedicated servers, is the most efficient and robust on the market. Its purpose is to avoid any downtime for your services.
A game server also sometimes referred to as a host is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each player's input. Dedicated servers simulate game worlds without supporting direct input or output, except that required for their administration. Players must connect to the server with separate client programs in order to see and interact with the game. The foremost advantage of dedicated servers is their suitability for hosting in professional data centers , with all of the reliability and performance benefits that entails. Remote hosting also eliminates the low-latency advantage that would otherwise be held by any player who hosts and connects to a server from the same machine or local network. Dedicated servers cost money to run, however. Cost is sometimes met by a game's developers particularly on consoles and sometimes by clan groups, but in either case, the public is reliant on third parties providing servers to connect to. For this reason, most games which use dedicated servers also provide listen server support.