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Pocket-lint - Sony and Microsoft , which are fierce competitors, have announced they've formed a surprise partnership. The two competitors plan to "explore joint development of future cloud solutions in Microsoft Azure to support their respective game and content-streaming services", according to Microsoft's statement on the matter. The two have also agreed to "explore collaboration in the areas of semiconductors and AI". The big takeaway is that Sony will use Microsoft's Azure servers and data centers for its game and content-streaming services, which currently includes PlayStation Now and and PlayStation Vue. Mind you, Microsoft is already planning to use Azure for its Project xCloud service. Their announcement also mentions the "joint development of new intelligent image-sensor solutions", which makes us think of the Azure Kinect sensor.
Cloud gaming , sometimes called gaming on demand or gaming-as-a-service , is a type of online gaming that runs video games on remote servers and streams them directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game runs locally on a user's video game console, personal computer, or mobile device. Cloud gaming platforms operate in a similar manner to remote desktops and video on demand services;  games are stored and executed remotely on a provider's dedicated hardware, and streamed as video to a player's device via client software.